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Using start==0 to indicate a stopped timer is dangerous, because 0 is a valid value for the current tick counter.
80 lines
1.9 KiB
C
80 lines
1.9 KiB
C
#ifndef _GPXE_RETRY_H
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#define _GPXE_RETRY_H
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/** @file
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*
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* Retry timers
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*
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*/
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#include <gpxe/list.h>
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/** Default timeout value */
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#define DEFAULT_MIN_TIMEOUT ( TICKS_PER_SEC / 4 )
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/** Limit after which the timeout will be deemed permanent */
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#define DEFAULT_MAX_TIMEOUT ( 10 * TICKS_PER_SEC )
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/** A retry timer */
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struct retry_timer {
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/** List of active timers */
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struct list_head list;
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/** Timer is currently running */
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unsigned int running;
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/** Timeout value (in ticks) */
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unsigned long timeout;
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/** Minimum timeout value (in ticks)
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*
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* A value of zero means "use default timeout."
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*/
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unsigned long min_timeout;
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/** Maximum timeout value before failure (in ticks)
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*
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* A value of zero means "use default timeout."
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*/
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unsigned long max_timeout;
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/** Start time (in ticks) */
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unsigned long start;
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/** Retry count */
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unsigned int count;
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/** Timer expired callback
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*
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* @v timer Retry timer
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* @v fail Failure indicator
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*
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* The timer will already be stopped when this method is
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* called. The failure indicator will be True if the retry
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* timeout has already exceeded @c MAX_TIMEOUT.
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*/
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void ( * expired ) ( struct retry_timer *timer, int over );
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};
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extern void start_timer ( struct retry_timer *timer );
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extern void start_timer_fixed ( struct retry_timer *timer,
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unsigned long timeout );
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extern void stop_timer ( struct retry_timer *timer );
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/**
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* Start timer with no delay
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*
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* @v timer Retry timer
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*
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* This starts the timer running with a zero timeout value.
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*/
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static inline void start_timer_nodelay ( struct retry_timer *timer ) {
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start_timer_fixed ( timer, 0 );
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}
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/**
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* Test to see if timer is currently running
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*
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* @v timer Retry timer
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* @ret running Non-zero if timer is running
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*/
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static inline __attribute__ (( always_inline )) unsigned long
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timer_running ( struct retry_timer *timer ) {
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return ( timer->running );
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}
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#endif /* _GPXE_RETRY_H */
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