[console] Add facility for rudimentary keyboard mapping

Allow for remapping of ASCII characters returned by the BIOS, using a
map consisting of (from,to) pairs.

Signed-off-by: Michael Brown <mcb30@ipxe.org>
This commit is contained in:
Michael Brown
2011-03-16 03:17:34 +00:00
parent b9326c3655
commit f98cf7d70f
2 changed files with 49 additions and 2 deletions

View File

@@ -22,6 +22,7 @@ FILE_LICENCE ( GPL2_OR_LATER );
#include <realmode.h>
#include <ipxe/console.h>
#include <ipxe/ansiesc.h>
#include <ipxe/keymap.h>
#define ATTR_BOLD 0x08
@@ -228,6 +229,22 @@ static const char * scancode_to_ansi_seq ( unsigned int scancode ) {
return NULL;
}
/**
* Map a key
*
* @v character Character read from console
* @ret character Mapped character
*/
static int bios_keymap ( unsigned int character ) {
struct key_mapping *mapping;
for_each_table_entry ( mapping, KEYMAP ) {
if ( mapping->from == character )
return mapping->to;
}
return character;
}
/**
* Get character from BIOS console
*
@@ -251,9 +268,9 @@ static int bios_getchar ( void ) {
: "=a" ( keypress ) : "a" ( 0x1000 ) );
character = ( keypress & 0xff );
/* If it's a normal character, just return it */
/* If it's a normal character, just map and return it */
if ( character && ( character < 0x80 ) )
return character;
return bios_keymap ( character );
/* Otherwise, check for a special key that we know about */
if ( ( ansi_seq = scancode_to_ansi_seq ( keypress >> 8 ) ) ) {