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Automatically create DBG() macro based on debug_<object> macro.
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@@ -29,9 +29,29 @@
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__asm__ ( ".globl\t" OBJECT_SYMBOL_STR );
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__asm__ ( ".globl\t" OBJECT_SYMBOL_STR );
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__asm__ ( ".equ\t" OBJECT_SYMBOL_STR ", 0" );
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__asm__ ( ".equ\t" OBJECT_SYMBOL_STR ", 0" );
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/*
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* Macro to allow objects to explicitly drag in other objects by
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* object name. Used by config.c.
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*
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*/
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#define REQUIRE_OBJECT(object) \
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#define REQUIRE_OBJECT(object) \
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__asm__ ( ".equ\tneed_" #object ", obj_" #object );
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__asm__ ( ".equ\tneed_" #object ", obj_" #object );
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/*
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* If debug_OBJECT is set to a true value, the macro DBG(...) will
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* expand to printf(...) when compiling OBJECT, and the symbol
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* WITH_DEBUG_MESSAGES will be inserted into the object file.
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*
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*/
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#define DEBUG_SYMBOL _H2 ( debug_, OBJECT )
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#if DEBUG_SYMBOL
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#define DBG(...) printf ( __VA_ARGS__ )
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#define DEBUG_SYMBOL_STR _XSTR ( DEBUG_SYMBOL )
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__asm__ ( ".equ\tWITH_DEBUG_MESSAGES, 0" );
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#else
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#define DBG(...)
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#endif
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#define PACKED __attribute__((packed))
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#define PACKED __attribute__((packed))
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#define __unused __attribute__((unused))
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#define __unused __attribute__((unused))
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#define __used __attribute__((used))
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#define __used __attribute__((used))
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