[ata] Make ATA command issuing partially asynchronous

Move the icky call to step() from aoe.c to ata.c; this takes it at
least one step further away from where it really doesn't belong.

Unfortunately, AoE has the ugly aoe_discover() mechanism which means
that we still have a step() loop in aoe.c for now; this needs to be
replaced at some future point.
This commit is contained in:
Michael Brown
2009-07-07 23:01:28 +01:00
parent acfd7cc609
commit 54ec3673cc
4 changed files with 29 additions and 9 deletions

View File

@@ -68,6 +68,7 @@ static void aoe_done ( struct aoe_session *aoe, int rc ) {
/* Record overall command status */
if ( aoe->command ) {
aoe->command->cb.cmd_stat = aoe->status;
aoe->command->rc = rc;
aoe->command = NULL;
}
@@ -356,7 +357,6 @@ static int aoe_command ( struct ata_device *ata,
struct ata_command *command ) {
struct aoe_session *aoe =
container_of ( ata->backend, struct aoe_session, refcnt );
int rc;
aoe->command = command;
aoe->status = 0;
@@ -365,15 +365,9 @@ static int aoe_command ( struct ata_device *ata,
aoe_send_command ( aoe );
aoe->rc = -EINPROGRESS;
while ( aoe->rc == -EINPROGRESS )
step();
rc = aoe->rc;
return rc;
return 0;
}
/**
* Issue AoE config query for AoE target discovery
*