Added features that will be required for PXE UDP support.

Introduced struct sockaddr_tcpip, to simplify code that deals with
both IPv4 and IPv6 addresses.

Reorganised parts of tcpip.c and udp.c.
This commit is contained in:
Michael Brown
2006-08-02 00:02:21 +00:00
parent 9225f4edac
commit 467e9627cc
13 changed files with 394 additions and 481 deletions

View File

@@ -2,95 +2,120 @@
#include <string.h>
#include <assert.h>
#include <byteswap.h>
#include <latch.h>
#include <errno.h>
#include <gpxe/in.h>
#include <gpxe/ip.h>
#include <gpxe/ip6.h>
#include <gpxe/udp.h>
#include <gpxe/init.h>
#include <gpxe/tcpip.h>
#include <gpxe/pkbuff.h>
#include <gpxe/netdevice.h>
#include <gpxe/tcpip.h>
#include <gpxe/udp.h>
/** @file
*
* UDP protocol
*/
struct tcpip_protocol udp_protocol;
/**
* List of registered UDP connections
*/
static LIST_HEAD ( udp_conns );
/**
* Some utility functions
* Bind UDP connection to local port
*
* @v conn UDP connection
* @v local_port Local port, in network byte order
* @ret rc Return status code
*/
static inline void copy_sockaddr ( struct sockaddr *source, struct sockaddr *dest ) {
memcpy ( dest, source, sizeof ( *dest ) );
}
int udp_bind ( struct udp_connection *conn, uint16_t local_port ) {
struct udp_connection *existing;
static inline uint16_t * dest_port ( struct sockaddr *sock ) {
switch ( sock->sa_family ) {
case AF_INET:
return &sock->sin.sin_port;
case AF_INET6:
return &sock->sin6.sin6_port;
list_for_each_entry ( existing, &udp_conns, list ) {
if ( existing->local_port == local_port )
return -EADDRINUSE;
}
return NULL;
conn->local_port = local_port;
return 0;
}
/**
* Dump the UDP header
* Bind UDP connection to all local ports
*
* @v udphdr UDP header
* @v conn UDP connection
*
* A promiscuous UDP connection will receive packets with any
* destination UDP port. This is required in order to support the PXE
* UDP API.
*
* If the promiscuous connection is not the only UDP connection, the
* behaviour is undefined.
*/
void udp_dump ( struct udp_header *udphdr ) {
/* Print UDP header for debugging */
DBG ( "UDP header at %p + %#zx\n", udphdr, sizeof ( *udphdr ) );
DBG ( "\tSource Port = %d\n", ntohs ( udphdr->source_port ) );
DBG ( "\tDestination Port = %d\n", ntohs ( udphdr->dest_port ) );
DBG ( "\tLength = %d\n", ntohs ( udphdr->len ) );
DBG ( "\tChecksum = %x\n", ntohs ( udphdr->chksum ) );
DBG ( "\tChecksum located at %p\n", &udphdr->chksum );
void udp_bind_promisc ( struct udp_connection *conn ) {
conn->local_port = 0;
}
/**
* Open a UDP connection
* Connect UDP connection to remote host and port
*
* @v conn UDP connection
* @v peer Destination socket address
* @v conn UDP connection
* @v peer Destination socket address
*
* This function stores the socket address within the connection
*/
void udp_connect ( struct udp_connection *conn, struct sockaddr *peer ) {
copy_sockaddr ( peer, &conn->sa );
/* Not sure if this should add the connection to udp_conns; If it does,
* uncomment the following code
*/
// list_add ( &conn->list, &udp_conns );
void udp_connect ( struct udp_connection *conn, struct sockaddr_tcpip *peer ) {
memcpy ( &conn->peer, peer, sizeof ( conn->peer ) );
}
/**
* Initialize a UDP connection
* Open a local port
*
* @v conn UDP connection
* @v udp_op UDP operations
* @v conn UDP connection
* @v local_port Local port, in network byte order, or zero
* @ret rc Return status code
*
* Opens the UDP connection and binds to a local port. If no local
* port is specified, the first available port will be used.
*/
void udp_init ( struct udp_connection *conn, struct udp_operations *udp_op ) {
conn->local_port = 0;
conn->tx_pkb = NULL;
if ( udp_op != NULL ) {
conn->udp_op = udp_op;
int udp_open ( struct udp_connection *conn, uint16_t local_port ) {
static uint16_t try_port = 1024;
int rc;
/* If no port specified, find the first available port */
if ( ! local_port ) {
for ( ; try_port ; try_port++ ) {
if ( try_port < 1024 )
continue;
if ( udp_open ( conn, htons ( try_port ) ) == 0 )
return 0;
}
return -EADDRINUSE;
}
/* Attempt bind to local port */
if ( ( rc = udp_bind ( conn, local_port ) ) != 0 )
return rc;
/* Add to UDP connection list */
list_add ( &conn->list, &udp_conns );
DBG ( "UDP opened %p on port %d\n", conn, ntohs ( local_port ) );
return 0;
}
/**
* Close a UDP connection
*
* @v conn UDP connection
*/
void udp_close ( struct udp_connection *conn ) {
list_del ( &conn->list );
DBG ( "UDP closed %p\n", conn );
}
/**
* User request to send data via a UDP connection
*
* @v conn UDP connection
* @v conn UDP connection
*
* This function allocates buffer space and invokes the function's senddata()
* callback. The callback may use the buffer space
@@ -98,8 +123,8 @@ void udp_init ( struct udp_connection *conn, struct udp_operations *udp_op ) {
int udp_senddata ( struct udp_connection *conn ) {
conn->tx_pkb = alloc_pkb ( UDP_MAX_TXPKB );
if ( conn->tx_pkb == NULL ) {
DBG ( "Error allocating packet buffer of length %d\n",
UDP_MAX_TXPKB );
DBG ( "UDP %p cannot allocate packet buffer of length %d\n",
conn, UDP_MAX_TXPKB );
return -ENOMEM;
}
pkb_reserve ( conn->tx_pkb, UDP_MAX_HLEN );
@@ -111,19 +136,25 @@ int udp_senddata ( struct udp_connection *conn ) {
/**
* Transmit data via a UDP connection to a specified address
*
* @v conn UDP connection
* @v peer Destination address
* @v data Data to send
* @v len Length of data
* @v conn UDP connection
* @v peer Destination address
* @v data Data to send
* @v len Length of data
* @ret rc Return status code
*
* This function fills up the UDP headers and sends the data. Discover the
* network protocol through the sa_family field in the destination socket
* address.
* This function fills up the UDP headers and sends the data. It may
* be called only from within the context of an application's
* senddata() method; if the application wishes to send data it must
* call udp_senddata() and wait for its senddata() method to be
* called.
*/
int udp_sendto ( struct udp_connection *conn, struct sockaddr *peer,
int udp_sendto ( struct udp_connection *conn, struct sockaddr_tcpip *peer,
const void *data, size_t len ) {
struct udp_header *udphdr; /* UDP header */
uint16_t *dest;
struct udp_header *udphdr;
/* Avoid overflowing TX buffer */
if ( len > pkb_available ( conn->tx_pkb ) )
len = pkb_available ( conn->tx_pkb );
/* Copy payload */
memmove ( pkb_put ( conn->tx_pkb, len ), data, len );
@@ -135,104 +166,77 @@ int udp_sendto ( struct udp_connection *conn, struct sockaddr *peer,
* sending it over the network
*/
udphdr = pkb_push ( conn->tx_pkb, sizeof ( *udphdr ) );
if ( (dest = dest_port ( peer ) ) == NULL ) {
DBG ( "Network family %d not supported\n", peer->sa_family );
return -EAFNOSUPPORT;
}
udphdr->dest_port = *dest;
udphdr->dest_port = peer->st_port;
udphdr->source_port = conn->local_port;
udphdr->len = htons ( pkb_len ( conn->tx_pkb ) );
udphdr->chksum = 0;
udphdr->chksum = tcpip_chksum ( udphdr, sizeof ( *udphdr ) + len );
/**
* Dump the contents of the UDP header
*/
udp_dump ( udphdr );
/* Dump debugging information */
DBG ( "UDP %p transmitting %p+%#zx len %#x src %d dest %d "
"chksum %#04x\n", conn, conn->tx_pkb->data,
pkb_len ( conn->tx_pkb ), ntohs ( udphdr->len ),
ntohs ( udphdr->source_port ), ntohs ( udphdr->dest_port ),
ntohs ( udphdr->chksum ) );
/* Send it to the next layer for processing */
return tcpip_tx ( conn->tx_pkb, &udp_protocol, peer );
}
/**
* Transmit data via a UDP connection to a specified address
*
* @v conn UDP connection
* @v data Data to send
* @v len Length of data
*/
int udp_send ( struct udp_connection *conn, const void *data, size_t len ) {
return udp_sendto ( conn, &conn->sa, data, len );
}
/**
* Close a UDP connection
*
* @v conn UDP connection
*/
void udp_close ( struct udp_connection *conn ) {
list_del ( &conn->list );
}
/**
* Open a local port
* Transmit data via a UDP connection
*
* @v conn UDP connection
* @v local_port Local port on which to open connection
* @v data Data to send
* @v len Length of data
* @ret rc Return status code
*
* This does not support the 0 port option correctly yet
* This function fills up the UDP headers and sends the data. It may
* be called only from within the context of an application's
* senddata() method; if the application wishes to send data it must
* call udp_senddata() and wait for its senddata() method to be
* called.
*/
int udp_open ( struct udp_connection *conn, uint16_t local_port ) {
struct udp_connection *connr;
uint16_t min_port = 0xffff;
/* Iterate through udp_conns to see if local_port is available */
list_for_each_entry ( connr, &udp_conns, list ) {
if ( connr->local_port == local_port ) {
return -EISCONN;
}
if ( min_port > connr->local_port ) {
min_port = connr->local_port;
}
}
/* This code is buggy. I will update it soon :) */
conn->local_port = local_port == 0 ? min_port > 1024 ? 1024 :
min_port + 1 : local_port;
/* Add the connection to the list of listening connections */
list_add ( &conn->list, &udp_conns );
return 0;
int udp_send ( struct udp_connection *conn, const void *data, size_t len ) {
return udp_sendto ( conn, &conn->peer, data, len );
}
/**
* Process a received packet
*
* @v pkb Packet buffer
* @v src_net_addr Source network address
* @v dest_net_addr Destination network address
* @v pkb Packet buffer
* @v st_src Partially-filled source address
* @v st_dest Partially-filled destination address
* @ret rc Return status code
*/
void udp_rx ( struct pk_buff *pkb, struct in_addr *src_net_addr __unused,
struct in_addr *dest_net_addr __unused ) {
static int udp_rx ( struct pk_buff *pkb, struct sockaddr_tcpip *st_src,
struct sockaddr_tcpip *st_dest ) {
struct udp_header *udphdr = pkb->data;
struct udp_connection *conn;
uint16_t ulen;
unsigned int ulen;
uint16_t chksum;
udp_dump ( udphdr );
/* Validate the packet and the UDP length */
/* Sanity check */
if ( pkb_len ( pkb ) < sizeof ( *udphdr ) ) {
DBG ( "UDP packet too short (%d bytes)\n",
pkb_len ( pkb ) );
return;
DBG ( "UDP received underlength packet %p+%#zx\n",
pkb->data, pkb_len ( pkb ) );
return -EINVAL;
}
/* Dump debugging information */
DBG ( "UDP received %p+%#zx len %#x src %d dest %d chksum %#04x\n",
pkb->data, pkb_len ( pkb ), ntohs ( udphdr->len ),
ntohs ( udphdr->source_port ), ntohs ( udphdr->dest_port ),
ntohs ( udphdr->chksum ) );
/* Check length and trim any excess */
ulen = ntohs ( udphdr->len );
if ( ulen != pkb_len ( pkb ) ) {
DBG ( "Inconsistent UDP packet length (%d bytes)\n",
pkb_len ( pkb ) );
return;
if ( ulen > pkb_len ( pkb ) ) {
DBG ( "UDP received truncated packet %p+%#zx\n",
pkb->data, pkb_len ( pkb ) );
return -EINVAL;
}
pkb_unput ( pkb, ( pkb_len ( pkb ) - ulen ) );
/* Verify the checksum */
#warning "Don't we need to take the pseudo-header into account here?"
@@ -240,32 +244,49 @@ void udp_rx ( struct pk_buff *pkb, struct in_addr *src_net_addr __unused,
chksum = tcpip_chksum ( pkb->data, pkb_len ( pkb ) );
if ( chksum != 0xffff ) {
DBG ( "Bad checksum %#x\n", chksum );
return;
return -EINVAL;
}
#endif
/* Todo: Check if it is a broadcast or multicast address */
/* Complete the socket addresses */
st_src->st_port = udphdr->source_port;
st_dest->st_port = udphdr->dest_port;
/* Demux the connection */
list_for_each_entry ( conn, &udp_conns, list ) {
if ( conn->local_port == udphdr->dest_port ) {
goto conn;
if ( conn->local_port &&
( conn->local_port != udphdr->dest_port ) ) {
/* Bound to local port and local port doesn't match */
continue;
}
if ( conn->peer.st_family &&
( memcmp ( &conn->peer, st_src,
sizeof ( conn->peer ) ) != 0 ) ) {
/* Connected to remote port and remote port
* doesn't match
*/
continue;
}
/* Strip off the UDP header */
pkb_pull ( pkb, sizeof ( *udphdr ) );
DBG ( "UDP delivering to %p\n", conn );
/* Call the application's callback */
return conn->udp_op->newdata ( conn, pkb->data, pkb_len( pkb ),
st_src, st_dest );
}
return;
conn:
/** Strip off the UDP header */
pkb_pull ( pkb, sizeof ( *udphdr ) );
/** Call the application's callback */
conn->udp_op->newdata ( conn, pkb->data, ulen - sizeof ( *udphdr ) );
DBG ( "No UDP connection listening on port %d\n",
ntohs ( udphdr->dest_port ) );
return 0;
}
struct tcpip_protocol udp_protocol = {
.name = "UDP",
.rx = udp_rx,
.trans_proto = IP_UDP,
.tcpip_proto = IP_UDP,
.csum_offset = 6,
};