mirror of
https://github.com/ipxe/ipxe
synced 2025-12-18 02:20:19 +03:00
Added features that will be required for PXE UDP support.
Introduced struct sockaddr_tcpip, to simplify code that deals with both IPv4 and IPv6 addresses. Reorganised parts of tcpip.c and udp.c.
This commit is contained in:
301
src/net/udp.c
301
src/net/udp.c
@@ -2,95 +2,120 @@
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#include <string.h>
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#include <assert.h>
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#include <byteswap.h>
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#include <latch.h>
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#include <errno.h>
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#include <gpxe/in.h>
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#include <gpxe/ip.h>
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#include <gpxe/ip6.h>
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#include <gpxe/udp.h>
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#include <gpxe/init.h>
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#include <gpxe/tcpip.h>
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#include <gpxe/pkbuff.h>
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#include <gpxe/netdevice.h>
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#include <gpxe/tcpip.h>
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#include <gpxe/udp.h>
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/** @file
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*
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* UDP protocol
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*/
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struct tcpip_protocol udp_protocol;
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/**
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* List of registered UDP connections
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*/
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static LIST_HEAD ( udp_conns );
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/**
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* Some utility functions
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* Bind UDP connection to local port
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*
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* @v conn UDP connection
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* @v local_port Local port, in network byte order
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* @ret rc Return status code
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*/
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static inline void copy_sockaddr ( struct sockaddr *source, struct sockaddr *dest ) {
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memcpy ( dest, source, sizeof ( *dest ) );
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}
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int udp_bind ( struct udp_connection *conn, uint16_t local_port ) {
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struct udp_connection *existing;
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static inline uint16_t * dest_port ( struct sockaddr *sock ) {
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switch ( sock->sa_family ) {
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case AF_INET:
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return &sock->sin.sin_port;
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case AF_INET6:
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return &sock->sin6.sin6_port;
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list_for_each_entry ( existing, &udp_conns, list ) {
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if ( existing->local_port == local_port )
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return -EADDRINUSE;
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}
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return NULL;
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conn->local_port = local_port;
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return 0;
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}
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/**
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* Dump the UDP header
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* Bind UDP connection to all local ports
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*
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* @v udphdr UDP header
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* @v conn UDP connection
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*
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* A promiscuous UDP connection will receive packets with any
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* destination UDP port. This is required in order to support the PXE
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* UDP API.
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*
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* If the promiscuous connection is not the only UDP connection, the
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* behaviour is undefined.
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*/
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void udp_dump ( struct udp_header *udphdr ) {
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/* Print UDP header for debugging */
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DBG ( "UDP header at %p + %#zx\n", udphdr, sizeof ( *udphdr ) );
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DBG ( "\tSource Port = %d\n", ntohs ( udphdr->source_port ) );
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DBG ( "\tDestination Port = %d\n", ntohs ( udphdr->dest_port ) );
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DBG ( "\tLength = %d\n", ntohs ( udphdr->len ) );
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DBG ( "\tChecksum = %x\n", ntohs ( udphdr->chksum ) );
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DBG ( "\tChecksum located at %p\n", &udphdr->chksum );
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void udp_bind_promisc ( struct udp_connection *conn ) {
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conn->local_port = 0;
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}
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/**
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* Open a UDP connection
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* Connect UDP connection to remote host and port
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*
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* @v conn UDP connection
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* @v peer Destination socket address
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* @v conn UDP connection
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* @v peer Destination socket address
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*
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* This function stores the socket address within the connection
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*/
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void udp_connect ( struct udp_connection *conn, struct sockaddr *peer ) {
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copy_sockaddr ( peer, &conn->sa );
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/* Not sure if this should add the connection to udp_conns; If it does,
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* uncomment the following code
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*/
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// list_add ( &conn->list, &udp_conns );
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void udp_connect ( struct udp_connection *conn, struct sockaddr_tcpip *peer ) {
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memcpy ( &conn->peer, peer, sizeof ( conn->peer ) );
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}
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/**
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* Initialize a UDP connection
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* Open a local port
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*
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* @v conn UDP connection
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* @v udp_op UDP operations
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* @v conn UDP connection
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* @v local_port Local port, in network byte order, or zero
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* @ret rc Return status code
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*
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* Opens the UDP connection and binds to a local port. If no local
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* port is specified, the first available port will be used.
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*/
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void udp_init ( struct udp_connection *conn, struct udp_operations *udp_op ) {
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conn->local_port = 0;
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conn->tx_pkb = NULL;
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if ( udp_op != NULL ) {
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conn->udp_op = udp_op;
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int udp_open ( struct udp_connection *conn, uint16_t local_port ) {
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static uint16_t try_port = 1024;
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int rc;
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/* If no port specified, find the first available port */
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if ( ! local_port ) {
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for ( ; try_port ; try_port++ ) {
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if ( try_port < 1024 )
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continue;
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if ( udp_open ( conn, htons ( try_port ) ) == 0 )
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return 0;
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}
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return -EADDRINUSE;
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}
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/* Attempt bind to local port */
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if ( ( rc = udp_bind ( conn, local_port ) ) != 0 )
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return rc;
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/* Add to UDP connection list */
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list_add ( &conn->list, &udp_conns );
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DBG ( "UDP opened %p on port %d\n", conn, ntohs ( local_port ) );
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return 0;
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}
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/**
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* Close a UDP connection
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*
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* @v conn UDP connection
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*/
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void udp_close ( struct udp_connection *conn ) {
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list_del ( &conn->list );
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DBG ( "UDP closed %p\n", conn );
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}
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/**
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* User request to send data via a UDP connection
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*
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* @v conn UDP connection
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* @v conn UDP connection
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*
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* This function allocates buffer space and invokes the function's senddata()
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* callback. The callback may use the buffer space
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@@ -98,8 +123,8 @@ void udp_init ( struct udp_connection *conn, struct udp_operations *udp_op ) {
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int udp_senddata ( struct udp_connection *conn ) {
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conn->tx_pkb = alloc_pkb ( UDP_MAX_TXPKB );
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if ( conn->tx_pkb == NULL ) {
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DBG ( "Error allocating packet buffer of length %d\n",
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UDP_MAX_TXPKB );
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DBG ( "UDP %p cannot allocate packet buffer of length %d\n",
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conn, UDP_MAX_TXPKB );
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return -ENOMEM;
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}
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pkb_reserve ( conn->tx_pkb, UDP_MAX_HLEN );
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@@ -111,19 +136,25 @@ int udp_senddata ( struct udp_connection *conn ) {
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/**
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* Transmit data via a UDP connection to a specified address
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*
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* @v conn UDP connection
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* @v peer Destination address
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* @v data Data to send
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* @v len Length of data
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* @v conn UDP connection
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* @v peer Destination address
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* @v data Data to send
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* @v len Length of data
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* @ret rc Return status code
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*
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* This function fills up the UDP headers and sends the data. Discover the
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* network protocol through the sa_family field in the destination socket
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* address.
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* This function fills up the UDP headers and sends the data. It may
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* be called only from within the context of an application's
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* senddata() method; if the application wishes to send data it must
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* call udp_senddata() and wait for its senddata() method to be
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* called.
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*/
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int udp_sendto ( struct udp_connection *conn, struct sockaddr *peer,
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int udp_sendto ( struct udp_connection *conn, struct sockaddr_tcpip *peer,
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const void *data, size_t len ) {
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struct udp_header *udphdr; /* UDP header */
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uint16_t *dest;
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struct udp_header *udphdr;
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/* Avoid overflowing TX buffer */
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if ( len > pkb_available ( conn->tx_pkb ) )
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len = pkb_available ( conn->tx_pkb );
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/* Copy payload */
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memmove ( pkb_put ( conn->tx_pkb, len ), data, len );
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@@ -135,104 +166,77 @@ int udp_sendto ( struct udp_connection *conn, struct sockaddr *peer,
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* sending it over the network
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*/
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udphdr = pkb_push ( conn->tx_pkb, sizeof ( *udphdr ) );
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if ( (dest = dest_port ( peer ) ) == NULL ) {
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DBG ( "Network family %d not supported\n", peer->sa_family );
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return -EAFNOSUPPORT;
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}
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udphdr->dest_port = *dest;
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udphdr->dest_port = peer->st_port;
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udphdr->source_port = conn->local_port;
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udphdr->len = htons ( pkb_len ( conn->tx_pkb ) );
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udphdr->chksum = 0;
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udphdr->chksum = tcpip_chksum ( udphdr, sizeof ( *udphdr ) + len );
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/**
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* Dump the contents of the UDP header
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*/
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udp_dump ( udphdr );
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/* Dump debugging information */
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DBG ( "UDP %p transmitting %p+%#zx len %#x src %d dest %d "
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"chksum %#04x\n", conn, conn->tx_pkb->data,
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pkb_len ( conn->tx_pkb ), ntohs ( udphdr->len ),
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ntohs ( udphdr->source_port ), ntohs ( udphdr->dest_port ),
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ntohs ( udphdr->chksum ) );
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/* Send it to the next layer for processing */
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return tcpip_tx ( conn->tx_pkb, &udp_protocol, peer );
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}
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/**
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* Transmit data via a UDP connection to a specified address
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*
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* @v conn UDP connection
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* @v data Data to send
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* @v len Length of data
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*/
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int udp_send ( struct udp_connection *conn, const void *data, size_t len ) {
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return udp_sendto ( conn, &conn->sa, data, len );
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}
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/**
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* Close a UDP connection
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*
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* @v conn UDP connection
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*/
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void udp_close ( struct udp_connection *conn ) {
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list_del ( &conn->list );
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}
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/**
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* Open a local port
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* Transmit data via a UDP connection
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*
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* @v conn UDP connection
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* @v local_port Local port on which to open connection
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* @v data Data to send
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* @v len Length of data
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* @ret rc Return status code
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*
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* This does not support the 0 port option correctly yet
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* This function fills up the UDP headers and sends the data. It may
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* be called only from within the context of an application's
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* senddata() method; if the application wishes to send data it must
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* call udp_senddata() and wait for its senddata() method to be
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* called.
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*/
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int udp_open ( struct udp_connection *conn, uint16_t local_port ) {
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struct udp_connection *connr;
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uint16_t min_port = 0xffff;
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/* Iterate through udp_conns to see if local_port is available */
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list_for_each_entry ( connr, &udp_conns, list ) {
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if ( connr->local_port == local_port ) {
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return -EISCONN;
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}
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if ( min_port > connr->local_port ) {
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min_port = connr->local_port;
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}
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}
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/* This code is buggy. I will update it soon :) */
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conn->local_port = local_port == 0 ? min_port > 1024 ? 1024 :
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min_port + 1 : local_port;
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/* Add the connection to the list of listening connections */
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list_add ( &conn->list, &udp_conns );
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return 0;
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int udp_send ( struct udp_connection *conn, const void *data, size_t len ) {
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return udp_sendto ( conn, &conn->peer, data, len );
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}
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/**
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* Process a received packet
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*
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* @v pkb Packet buffer
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* @v src_net_addr Source network address
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* @v dest_net_addr Destination network address
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* @v pkb Packet buffer
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* @v st_src Partially-filled source address
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* @v st_dest Partially-filled destination address
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* @ret rc Return status code
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*/
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void udp_rx ( struct pk_buff *pkb, struct in_addr *src_net_addr __unused,
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struct in_addr *dest_net_addr __unused ) {
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static int udp_rx ( struct pk_buff *pkb, struct sockaddr_tcpip *st_src,
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struct sockaddr_tcpip *st_dest ) {
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struct udp_header *udphdr = pkb->data;
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struct udp_connection *conn;
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uint16_t ulen;
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unsigned int ulen;
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uint16_t chksum;
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udp_dump ( udphdr );
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/* Validate the packet and the UDP length */
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/* Sanity check */
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if ( pkb_len ( pkb ) < sizeof ( *udphdr ) ) {
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DBG ( "UDP packet too short (%d bytes)\n",
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pkb_len ( pkb ) );
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return;
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DBG ( "UDP received underlength packet %p+%#zx\n",
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pkb->data, pkb_len ( pkb ) );
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return -EINVAL;
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}
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/* Dump debugging information */
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DBG ( "UDP received %p+%#zx len %#x src %d dest %d chksum %#04x\n",
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pkb->data, pkb_len ( pkb ), ntohs ( udphdr->len ),
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ntohs ( udphdr->source_port ), ntohs ( udphdr->dest_port ),
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ntohs ( udphdr->chksum ) );
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/* Check length and trim any excess */
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ulen = ntohs ( udphdr->len );
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if ( ulen != pkb_len ( pkb ) ) {
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DBG ( "Inconsistent UDP packet length (%d bytes)\n",
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pkb_len ( pkb ) );
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return;
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if ( ulen > pkb_len ( pkb ) ) {
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DBG ( "UDP received truncated packet %p+%#zx\n",
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pkb->data, pkb_len ( pkb ) );
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return -EINVAL;
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}
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pkb_unput ( pkb, ( pkb_len ( pkb ) - ulen ) );
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/* Verify the checksum */
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#warning "Don't we need to take the pseudo-header into account here?"
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@@ -240,32 +244,49 @@ void udp_rx ( struct pk_buff *pkb, struct in_addr *src_net_addr __unused,
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chksum = tcpip_chksum ( pkb->data, pkb_len ( pkb ) );
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if ( chksum != 0xffff ) {
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DBG ( "Bad checksum %#x\n", chksum );
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return;
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return -EINVAL;
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}
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#endif
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/* Todo: Check if it is a broadcast or multicast address */
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/* Complete the socket addresses */
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st_src->st_port = udphdr->source_port;
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st_dest->st_port = udphdr->dest_port;
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/* Demux the connection */
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list_for_each_entry ( conn, &udp_conns, list ) {
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if ( conn->local_port == udphdr->dest_port ) {
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goto conn;
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if ( conn->local_port &&
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( conn->local_port != udphdr->dest_port ) ) {
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/* Bound to local port and local port doesn't match */
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continue;
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}
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if ( conn->peer.st_family &&
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( memcmp ( &conn->peer, st_src,
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sizeof ( conn->peer ) ) != 0 ) ) {
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/* Connected to remote port and remote port
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* doesn't match
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*/
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continue;
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}
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/* Strip off the UDP header */
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pkb_pull ( pkb, sizeof ( *udphdr ) );
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DBG ( "UDP delivering to %p\n", conn );
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/* Call the application's callback */
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return conn->udp_op->newdata ( conn, pkb->data, pkb_len( pkb ),
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st_src, st_dest );
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}
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return;
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conn:
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/** Strip off the UDP header */
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pkb_pull ( pkb, sizeof ( *udphdr ) );
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/** Call the application's callback */
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conn->udp_op->newdata ( conn, pkb->data, ulen - sizeof ( *udphdr ) );
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DBG ( "No UDP connection listening on port %d\n",
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ntohs ( udphdr->dest_port ) );
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return 0;
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}
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struct tcpip_protocol udp_protocol = {
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.name = "UDP",
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.rx = udp_rx,
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.trans_proto = IP_UDP,
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.tcpip_proto = IP_UDP,
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.csum_offset = 6,
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};
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