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https://github.com/ipxe/ipxe
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[hci] Allow tab key to be used to cycle through UI elements
Add support for wraparound scrolling and allow the tab key to be used to move forward through a list of elements, wrapping back around to the beginning of the list on overflow. This is mildly useful for a menu, and likely to be a strong user expectation for an interactive form. Signed-off-by: Michael Brown <mcb30@ipxe.org>
This commit is contained in:
@@ -39,7 +39,9 @@ FILE_LICENCE ( GPL2_OR_LATER_OR_UBDL );
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* @v key Key pressed by user
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* @ret move Scroller movement, or zero
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*/
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int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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unsigned int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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unsigned int flags = 0;
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int16_t delta;
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/* Sanity checks */
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assert ( scroll->rows != 0 );
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@@ -52,20 +54,32 @@ int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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/* Handle key, if applicable */
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switch ( key ) {
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case KEY_UP:
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return -1;
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delta = -1;
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break;
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case TAB:
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flags = SCROLL_WRAP;
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/* fall through */
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case KEY_DOWN:
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return +1;
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delta = +1;
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break;
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case KEY_PPAGE:
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return ( scroll->first - scroll->current - 1 );
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delta = ( scroll->first - scroll->current - 1 );
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break;
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case KEY_NPAGE:
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return ( scroll->first - scroll->current + scroll->rows );
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delta = ( scroll->first - scroll->current + scroll->rows );
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break;
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case KEY_HOME:
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return -( scroll->count );
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delta = -( scroll->count );
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break;
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case KEY_END:
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return +( scroll->count );
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delta = +( scroll->count );
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break;
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default:
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return 0;
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delta = 0;
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break;
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}
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return ( SCROLL ( delta ) | flags );
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}
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/**
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@@ -75,7 +89,9 @@ int jump_scroll_key ( struct jump_scroller *scroll, int key ) {
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* @v move Scroller movement
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* @ret move Continuing scroller movement (if applicable)
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*/
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int jump_scroll_move ( struct jump_scroller *scroll, int move ) {
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unsigned int jump_scroll_move ( struct jump_scroller *scroll,
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unsigned int move ) {
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int16_t delta = SCROLL_DELTA ( move );
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int current = scroll->current;
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int last = ( scroll->count - 1 );
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@@ -84,30 +100,35 @@ int jump_scroll_move ( struct jump_scroller *scroll, int move ) {
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assert ( scroll->count != 0 );
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/* Move to the new current item */
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current += move;
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current += delta;
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/* Default to continuing movement in the same direction */
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delta = ( ( delta >= 0 ) ? +1 : -1 );
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/* Check for start/end of list */
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if ( current < 0 ) {
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/* We have attempted to move before the start of the
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* list. Move to the start of the list and continue
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* moving forwards (if applicable).
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*/
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scroll->current = 0;
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return +1;
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} else if ( current > last ) {
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/* We have attempted to move after the end of the
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* list. Move to the end of the list and continue
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* moving backwards (if applicable).
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*/
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scroll->current = last;
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return -1;
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} else {
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/* Update the current item and continue moving in the
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* same direction (if applicable).
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if ( ( current >= 0 ) && ( current <= last ) ) {
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/* We are still within the list. Update the current
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* item and continue moving in the same direction (if
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* applicable).
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*/
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scroll->current = current;
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return ( ( move > 0 ) ? +1 : -1 );
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} else {
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/* We have attempted to move outside the list. If we
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* are wrapping around, then continue in the same
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* direction (if applicable), otherwise reverse.
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*/
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if ( ! ( move & SCROLL_WRAP ) )
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delta = -delta;
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/* Move to start or end of list as appropriate */
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if ( delta >= 0 ) {
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scroll->current = 0;
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} else {
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scroll->current = last;
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}
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}
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return ( SCROLL ( delta ) | ( move & SCROLL_FLAGS ) );
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}
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/**
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@@ -175,9 +175,9 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
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struct menu_item *item;
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unsigned long timeout;
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unsigned int previous;
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unsigned int move;
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int key;
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int i;
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int move;
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int chosen = 0;
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int rc = 0;
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@@ -192,7 +192,7 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
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ui->timeout -= timeout;
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/* Get key */
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move = 0;
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move = SCROLL_NONE;
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key = getkey ( timeout );
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if ( key < 0 ) {
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/* Choose default if we finally time out */
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@@ -228,7 +228,7 @@ static int menu_loop ( struct menu_ui *ui, struct menu_item **selected ) {
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if ( item->name ) {
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chosen = 1;
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} else {
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move = +1;
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move = SCROLL_DOWN;
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}
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}
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break;
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@@ -381,8 +381,8 @@ static void select_settings ( struct settings_ui *ui,
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static int main_loop ( struct settings *settings ) {
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struct settings_ui ui;
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unsigned int previous;
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unsigned int move;
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int redraw = 1;
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int move;
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int key;
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int rc;
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